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AR-K Activation Code [Torrent]

Updated: Mar 29, 2020





















































About This Game AR-K is a classical point and click adventure with an updated twist. IMPORTANT:This pack includes episodes 1 and 2 of AR-KAR-K: Gone With The SphereAR-K: The Girl Who Wasn't ThereEpisode 3 is now available on Steam!AR-K: The Great EscapeAlicia Van Volish is a former cop and current journalism student who wakes up after a one-night stand with a terrible hangover and a lot of questions: How much did she drink? Did she really take that guy home with her? What was his name? And what, exactly, is the Golden Sphere, the mysterious object that seems the source of all Alicia’s woes? 1075eedd30 Title: AR-KGenre: Adventure, IndieDeveloper:GATO STUDIOPublisher:GATO STUDIORelease Date: 21 Jul, 2014 AR-K Activation Code [Torrent] There are two types of games I really hate to review: criminally mediocre games that you can't really say anything interesting about and games like AR-K, a game that has a lot of heart, but is like a busload of burning orphans careening off a cliff; a terribly executed, tragic waste of potential. Update Within the day, I was contacted by one of the developers to tell me that they read my review and are working hard to make sure the next episodes live up to expectations. That's great to hear! By actually talking with me about my criticisms it reflects very well on AR-K's team and gives me even more reason to hope that it might come together and I can recommend it to everyone. The review remains the same for now, but those interested in the community behind a work in progress may find that here. Back to the review How shall I start to explain the trouble that is AR-K? I know. Look around your computer and try and find a belt or length of rope. Just trust me. I'm going somewhere with this. Got it? Okay, now fold it in half, grab it firmly by each end and pull it taut. Now rapidly move your fists inward and outward. The flapping movement you are seeing is quite similar to how the main character's mouth moves in the first episode of AR-K; outside of cutscenes, anyway.You might think this is a minor gripe and adventure gamers have always had a knack for looking past poor and peculiar graphics. And you'd be totally right. But I'm only pointing out one teaspoon in an ocean of technical issues and bad presentation. The volume of the spoken dialogue hasn't been normalized, there are a couple of misread lines, the subtitles have been poorly edited, you can't save on your own initiative or have multiple game files, the voices of characters are prone to change once or twice (probably artifacts from old voice actors), there's been some weird scaling when characters interact with each other, it took me about fifteen minutes to figure out how to get items from the inventory screen to interact with objects in the world, and the English localization has a few wrinkles. That isn't even an exhaustive list.Alright, alright. So that's all really quite terrible, but like I've said, we're fans of point and click adventure games. We can forgive any kind of presentation in the name of good puzzles and and a good story. Let's start with the puzzles then. So, you've got an object on a high shelf that you want to get, a length of rope, and a large-breed dog. What do you do? Obviously, as an adult of average physical ability and a functioning brain, you ignore the rope and dog and climb the shelves, get a nearby box to stand on, or you just wedge your arm behind it and push it over. But you're playing an adventure game so you're probably already conditioned to ignore logical brevity and will do exactly what the game expects you to do: combining rope A with dog B. That's a puzzle in this game I found intuitive and logical and solved within seconds of its presentation. So, dear god, what kind of anti-backwards madness-dimension logic must be employed for me to call this game a completely illogical mess that demands a walkthrough?Well, let's examine one puzzle from episode one that I like in theory, but was so horribly implemented it was unsolvable. In AR-K, you play an investigative journalist and there was a puzzle based around you asking other characters about a policeman so that you could create some sincere-sounding flattery to get him to help you. That's a totally awesome thing for a game about an investigative jounalist! However, the hints you actually get don't correlate to the actual dialogue options you're presented with during the flattery, at best. At worst, they're totally misleading. For example, you're meant to get his first name from a bulletin board where various people have left posts. Now, the names on the board include three of the four choices you have in the dialogue and absolutely none of the bulletins suggest character traits specific to an officer or to anything else you've learned about him. In fact, the closest logical leap I could find is that one of them mentioned a feature of the specific area he was patrolling, so I assumed that must be the one. Nope. So to solve the puzzle you have to choose one of four dialogue options correctly four times. The game will not tell you which you have gotten correctly and none of your hints are better than my example. Oh, yeah, and in episode one you can't cut off dialogue you've already heard (at least I couldn't find a way).That's exceptionally awful. And it's doubly bad, because that's such a neat idea poorly done. But it's not the worst. Actually, episode one wasn't too bad. There was one other highly questionable moment that I only solved by clicking everything I had on everything else for long enough to get a result, but only that dialogue puzzle sent me to a walkthrough. Episode two, though.... Did I somehow kill your family without knowing it, episode two? Is that why you tortured me so? The first half was perfectly logical (well, dog-rope-shelf logical), but then there's a bit with a rat, and a trap, and you have to shoot it, and you have to... and you have to *rocking back and forth while crying*. And then you're taking exams for some reason!? WTF!?Okay, so the puzzles are half okay and half unsolvable moon logic. That does not a good adventure game make. But, hey, we've still got the story, right? It's a noir thriller, with the cartoony charm of Sam & Max, and it's set in space - the best setting! There's no way this could be bad, right? Well, hmm. It's okay. Episode one starts off with a good noir hook involving a mysterious MacGuffin and ends with the uncovery of a sinister plot, a betrayal, and ominous forshadowing. I even like the simple touch that we're playing a female investigator under the influence of a "homme-fatale" in a typically masculine genre. However, episode one is just a lot of screwing around on a college campus with very little movement in the story. It also doesn't help that the main character is kind of rough around the edges and performs some unlikable deeds. And it's not so gut-bustingly funny that you can forgive the character's misanthropy like with your Sam & Max. That said, episode two fixes all of those problems. The plot thickens and things happen. The protagonist actually appologizes for, say, maiming her mostly helpful roommate. And, most importantly, a disembodied narrator is introduced that only the protagonist can hear. There's some wonderfully funny lines between them and the narrator is able to voice our concerns with the protagonist's actions and manners.The narrator is also supposedly there to give you hints, but these are as helpful as the aforementioned clues with the policeman puzzle.So we've got a badly designed, technically messy game with a story that's all over the place. No, I can't recommend this game. I really wanted to. If you had told me last week that I'd be playing a noir-themed adventure game in the style of Lucasarts or Telltale set in freaking space, I'd have said, "Yes! All of this! Melt it down and inject it right into my eyeballs!" I want AR-K to be the video game equivalent of the underdog kids in an 80s sports movie, where after a synth music montage with a robot, the devs crank out an adventure game that beats down the big bully Triple A teams that give adventure games wedgies. Maybe it still can be that. There are still two episodes that haven't been released and episode two was mostly an improvement over episode one. In recent history, Tales of Monkey Island went from a mediocre first half to an adventure worthy of its pedigree. I'll keep an eye on AR-K's upcoming episodes and maybe I'll have the good fortune to erase my work here and tell you how badly you need to play this game. For now, though, I wouldn't.. *Update: I have just been able to finish chapter one, so I've decided to update my review*Having just finished chapter 1, I can say I am pretty happy with this game. If you enjoy older style Point and Click adventure games then this is likely up your alley. It seems very much an homage to the Monkey Island games. I can't directly compare the two, but it has some puzzles very similar to some in those games and even a direct reference in the dialogue at one point. I will say that in comparing it to that, it is very much in the older style point and click games. If vague clues, and running around just trying to combine every item with every other item, or trying to interact every item with every interactable part of the world isn't your thing then you may not enjoy the game. My only real compaints would be it's a tad short, but I've yet to play chapter 2 which is also included so we'll see what that adds to the playtime. As well as mentioned in my original review, that I would of prefered a way to skip through dialogue with the mouse, instead of having to use the escape key. As well as the dialgue ending up being a little hokey at times, with humor being slightly heavy handed. There are still some technical issues I'd run into, the occassional game freeze with certain interactions, the sound sometimes skips or repeats itself or animations could be a little funky but if none of that is deal breaking, i'd say the game is definately an enjoyable experience. As a footnote, I'd like to say a thank you to dev team. One of them had been in contact with me the past couple of days, taking information from me and giving me updates on fixes they had been working on that pertained to my issues. He found the issue with my anti-virus and the games engine, that was causing all the crash issues I was having and got me a workaround so I was able to play. Any dev team willing to help out the playerbase like that deserves recognition.--------------------------------------------------------------------------------------------------------------------------------------------------Keeping my original post here, though most technical issues are no longer appliciable. Ended up being an issue with my anti-virus and the Unity3D engine.*Update: One of the devs has been in contact with me, taken information from me on my issues and said they will be working on trying to fix what they can as soon as possible.*Wish I could recommend this game, but as it currently stands for myself I cant. When it actually works, its a pretty fun retro style point and click adventure. The story seems interesting, the graphic styling is pretty good. Solving things so far hasn't been too over the top as far as I've been able to play. The only real non technical complaints I'd have for the game is the inability to skip dialogue without having to use the escape key, I prefer to play these types of games with only the mouse, so it's a little bit of a pain. As well as the writing being a little hokey, tries a little too hard to inject humor and it falls flat at times.But when it works is not very often, between the game straight up crashing or freezing during interactions. Or the inventory UI becoming totally uninteractable without having to quit out of the game and then restart it, trying to get anything done is super frustrating when almost the entirety of the game is randomly trying to interact objects with things in the environment and its a crap shoot on whether or not the game is going to just freeze or crash every time you do. If they can fix these glaring technical issues, and the game is actually playable I'd be willing to update my review.. There's a character in AR-K who force-feeds her roommate vomit, sics her large dog on the same depressed roomie while he's perched on a second story window so that he falls, sleeps with a guy in order to ransack his apartment and kill his pets, and tricks her friend into getting arrested. The villain, you say? Actually, no. It's the protagonist.Another reviewer described the main character, Alicia Von Volish, as unrelatable, but for me it's worse than that. She is manipulative, narcissistic, destructive, petty, condescending, smug, crass, and cruel. The protagonist is a monster.. It's a pity to see how a game with potential gets ruined by the story designer.Pros:- the game looks good, although there are a few peoblems with the animation- it's got a decent length for the price- potentially interesting storyCons- boring gameplay. Chapter 1 is really bad, Chapter 2 improves a little, but...- absurd, annoying puzzles (ex: how you get the information for the chat sheet, the CINCO letters, the way you use the mouse to scare Nuno - there is no crack in that door!!!)Actually, the story would be acceptable, but the puzzles take out all the fun. They generally feel artificial and do little to improve the gameplay.. Every game has it's flaws; well, most of them do anyway. This game definitely isn't an exception. The big one is this: some of these puzzles are just not at all intuitive; and if you absolutely refuse to use any guide then you might end up walking away from the game in frustration. I'd definitely wish the game was a little better about the puzzles' being intuitive.In episode 1, it's that clues are really vague and don't really tell you what you need to know... In episode two, some of the puzzle solutions are even less intuitive, but the developer thought it could solve that by adding a narrator. You can ask the narrator to comment on quests or items, but in some cases he'll have nothing to say and in others it kind of remains vague. What's worse though; "asking the narrator" takes you out of the flow of the game, it's not fun and it's the wrong solution for the problem of the first episode.So, that's the big problem with this game... But despite that I still recommend it. Why? Well, the game has a ton of "charm". I really like the visual style, the voice actors\/actresses are good, the game has a really good sense of humor, the characters are fun and all different, it has funny references and the short videos are well placed, humorous and don't take too long.Heck, you know what? In a lot of aspects, this game reminds me of Day of the Tentacle. If you're not familiar with that game, it's one of the best classic games in this genre. The fact that this game (AR-K) reminds me of DOTT I think is indicative of the great atmosphere this game creates with it's scenes and characters.I might not recommend this game if it were an expensive game; but let's be honest. The game is cheap enough that, even if you don't like it, it doesn't hurt the wallet too much. Personally though? I really enjoyed \/ enjoy this game (am currently playing through episode 3).. Strange game. I enjoyed it though. Point and click adventure game with a few annoying little things like not being able to skip dialogue you've heard before and the main characters tiny legs and thigh gap in the artwork and she does do some pretty messed up things to advance the plot but overall I did enjoy it. It is definitely an intriguing story line and I can't wait for the last episode to come out I will be buying it. Overall for this one? 6.5\/10 a not disappointing start with the potential to be a really good overall story.. Strange game. I enjoyed it though. Point and click adventure game with a few annoying little things like not being able to skip dialogue you've heard before and the main characters tiny legs and thigh gap in the artwork and she does do some pretty messed up things to advance the plot but overall I did enjoy it. It is definitely an intriguing story line and I can't wait for the last episode to come out I will be buying it. Overall for this one? 6.5\/10 a not disappointing start with the potential to be a really good overall story.

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